1. Imagination is the Key to Profitable Content Creation in VR
As many before us have mentioned. Virtual Reality Soft and Hard (ware) has been around for many years. The year 2016 has been a media boom for the market.Technology is gaining ground and offering opportunities to creators and users that were never readily apparent or accessible.
2. What do we know about VR?
We know VR's future can't be predicted.
We know VR has more then just gaming to offer.
We know VR has and is passing massive technical hurdles.
We know VR will be influencing our everyday life.
We know VR is on a media boom
We know VR will require a commitment amongst industry leaders to press forward.
We know VR will require "THINKERS" first, not entrepreneur's driven for profit.
Highly skilled and trained animators will play
pivotal roles in VR gameplay and more.
http://www.lifehack.org/507038/10-master-principles-animation
3. Niche industries like Ticketmaster need to play close attention too........What?
The virtual reality company NextVR has already recorded concerts, like this one by Coldplay, in virtual reality. The company has partnered with Live Nation to begin live streaming VR concerts this summer. (NextVR/Facebook)
Brad Allen is the executive chairman of NextVR. He agrees nothing will replace being there in person.His opinion, people may forego the physical reality of being present at a concert to avoid such things as parking, food, expenses, etc.